_____Panzer
Dragoon Orta, developed by the Sega team Smilebit,
is the fourth (well, technically fifth) game in
the Panzer Dragoon series. As a huge fan of the
original games for the Sega Saturn myself, this
game was one of the main reasons I bought an XBox.
Money well spent! In the timeline of the series,
Orta takes place well after the events of the third
game, Panzer Dragoon Saga. This time around you
play as Orta, a young girl with an affinity for
dragons. During her infancy, she is captured by
the evil Empire and imprisoned in a backwater town
until the dragon shows up. Laying waste to the walls
around her, the dragon frees Orta and bids her to
ride him to safety. Knowing where this is going,
by this point I'm anxiously waiting to rain down
swift death upon the hapless foes in my path. I'm
sure you will be too.
_____First
and foremost, this game is hard. Extremely hard.
So hard that I thought about playing on easy mode
once or twice. Besides being difficult (which
may be good or bad depending on your tastes),
the gameplay suffers only slightly. If you do
not know, Panzer Dragoon Orta is an on-rail shooter.
So, in other words, you try to shoot down your
enemy before they get off a shot on you, while
the game controls the movement of your dragon.
This poses a slight problem in the game, as you
often struggle with being unable to dodge incoming
attacks that could obviously be avoided in real
life. Additionally, the game can be a bit complicated
at times.
_____One
of the main aspects of the game is being able
to choose between three different modes, called
"Wings," for the dragon. The Base Wing
has moderate maneuverability and can target up
to twelve different points with its lasers. It
has two bars of 'boost' (more on that later),
and its berserk attack is rapidly fired laser
blasts in random directions. The Heavy Wing is
the most armored and does the most damage with
its lasers, but it is much more cumbersome than
the other two modes, making it an easy target.
It can only lock on to four targets, and the lasers
arch, making them somewhat slower than the Base
Wing lasers. It has no bars of boost, and the
berserk attack is a solid beam that heavily damages
anything caught within its path. The final mode
is Glide. The Glide Wing is smaller and has no
lasers, but is extremely maneuverable. Additionally,
the crosshair for Orta's gun becomes much larger
and will track towards objects such as enemies
or destructible projectiles. Finally, it has the
most amount of boost, with three bars. The berserk
attack for the Glide Wing summons several dragons
of light that fly out and damage surrounding enemies.
Each of these Wings is better at accomplishing
different goals than others, and you will not
be able to depend on just one throughout the entire
game. Each of the wings is upgradeable through
the acquisition of power spheres dropped by defeated
enemies. As the wings are upgraded, they are better
equipped to fight the Empire.
_____Another
key point of the game is boost. Using boost allows
the dragon to fly forward or pull back (like using
brakes), to help with dodging. At some points
you must use the boost to avoid taking certain
hits. So another element comes in to play: boost
conservation. The boost meters replenish at a
steady rate, but you must make sure that you have
boost when you need it. Similar to boost is berserk.
As you fight the enemy, your dragon becomes empowered,
which is represented by a berserk meter on the
left side of the screen. When it is full you can
unleash a torrent of destruction upon your adversaries
with the push of a single button. While I didn't
find it entirely necessary to use, it certainly
has some spectacular effects.
_____Panzer
Dragoon Orta is graphically breath taking. As
you soar through the alien landscapes, you can
easily get caught up in the painstakingly superb
details of each locale. Furthermore, the world
is entirely unique. From the expansive wastes
found in the Sea of Ash to the brambles lacing
the river ways of the Forest of Mutation, it never
ceases to surprise. Equally impressive are the
enemies. The Empire, knowing the power of the
dragon, has built its own dragon clones called
Dragonmares. These terrors of the skies are one
of the best models the game has as they bear a
slight resemblance to your dragon but are mutated
to be more terrifying. Additionally, like the
previous games, Orta has its spectacular array
of ships in the Imperial Fleet. From the heavy
cruisers to the multitudes of one-man ships, each
is unique in its own way, but not so much as to
set it apart from the rest of the fleet. Of course,
the dragon itself is no exception to this rule.
As the dragon gets upgraded it changes graphically
as well. The wings become more detailed and armored,
the lasers look more powerful, and the dragon
in general just looks more badass as you continue.
_____Sadly,
one of the worst parts about this game is the
accompanying music. The Panzer Dragoon series
has been known to feature off-tune music from
time to time, but this is by far the poorest quality
music in the series. Of the entire soundtrack,
the only song I've come to enjoy is the theme
played when fighting a boss at the end of a level.
The sound effects are, for the most part, decent.
Though the menu selection sound is annoying, everything
else is relatively unobtrusive. This game, like
the others in the series, features Japanese voice-overs
only. Personally, I feel that keeping the original
Japanese voices is good for the game, not only
because it follows in the tradition of its predecessors,
but also because too many games have been made
a mockery due to bad voice-acting (Valkyrie Profile)
or bad translations (All your base
).
_____In
addition to challenging and entertaining the main
game in Panzer Dragoon Orta, there are plenty
of bonus features that can be unlocked in what
the developers have dubbed "Pandora's Box."
These include the original Panzer Dragoon game
for the Sega Saturn, and scenarios involving a
pilot for the Empire and Mobo, a sub-character
in the game. Furthermore, as you progress through
the game you can read articles about the dragon,
the world, and various parts of the Empire. While
these articles are interesting, they do little
justice as rewards for the player. Each stage
gives you a grade on your performance, so better
scores may or may not release more points of interest
found in the game. With this in mind, replayability
is moderate to low, depending on how interested
you are in the world of Panzer Dragoon. As part
of a greater story with excellent graphics and
intermittent sound, I give this game a 4 out of
a possible 5 Ortas in funny hats.
*For more info, check out one of my favorite Panzer
sites, www.panzerdragoon.net.
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